🔌프록시 프로토콜
Last updated
[11:56:08] [User Authenticator #0/INFO]: UUID of player mohyomi is 5c803b2d-02d0-4f8e-8f50-965cdfc48714
[11:56:09] [Server thread/INFO]: mohyomi joined the game
[11:56:10] [Server thread/INFO]: mohyomi[/111.111.111.111:62672] logged in with entity id 44 at ([world]0, 0, 0)[11:56:08] [User Authenticator #0/INFO]: UUID of player mohyomi is 5c803b2d-02d0-4f8e-8f50-965cdfc48714
[11:56:09] [Server thread/INFO]: mohyomi joined the game
[11:56:10] [Server thread/INFO]: mohyomi[/123.123.123.123:68642] logged in with entity id 44 at ([world]0, 0, 0)const segments = 6;
const segmentAngle = (Math.PI * 2) / segments;const successSegments = [1, 3, 5];
const targetSegmentIndex =
successSegments[Math.floor(Math.random() * successSegments.length)];const segmentOffset =
-(targetSegmentIndex * segmentAngle + segmentAngle / 2);const fullRotations = 8 + Math.floor(Math.random() * 5);
const totalRotation =
fullRotations * Math.PI * 2 + segmentOffset;currentRotation =
slowDownStartRotation +
(totalRotation - slowDownStartRotation) * easeOutCubic(progress);currentRotation = totalRotation;